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The Potato Update - v0.8.0

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Cat and Sprite Changes

  • New sprites for paralyzed, sick/injured, and newborn cats.
  • Separated vitiligo and points from white patches. It's now possible for a cat to have all three!
  • New vitiligo patterns: PHANTOM, MOON, and POWDER
  • New white patch pattern: PETAL
  • New eye colors: SILVER and BRONZE
  • New accessories: Nylon Collars (in all colors), and INDIGO and WHITE collars of all types!
  • New mask-based tortie system! Tortie patches can now be any color/pattern.
  • New tortie patch patterns: REDTAIL, DELILAH, MINIMALONE, MINIMALTWO, MINIMALTHREE, MINIMALFOUR, OREO, SWOOP, MOTTLED, SIDEMASK, EYEDOT, BANDANA, PACMAN, STREAMSTRIKE, ROBIN, ORIOLE, BRINDLE, and PAIGE.
  • Rare "Wildcard Torties", which bypass the normal rules for tortie patch color/pattern to allow for wacky combinations.
  • Smoke pelt colors have been slightly tweaked for consistency. GHOST smoke has been given lighter points.
  • New separate tint that is applied only to the white patch and point markings.
  • You can now favorite cats! You can toggle favorite cat indicators on the list and patrol screen.
  • Pregnancy is now a condition that may prevent cats from patrolling.
  • EXP limit has been increased, and the EXP levels have been renamed.
  • Apprentices now graduate based on EXP, rather than age. This can be turned off in settings, if desired.
  • Cats can now retire any time between 110 - 140 moons.
  • New prefixes, suffixes, and loner names!
  • Some prefixes and suffixes are now specific to your biome.
  • You can now override special rank suffixes for particular cats.
  • New randomize buttons on the change name screen.
  • Moved list of possible names to a .json for easier customization in compiled versions.
  • The code handling relationship events have been rewritten, and new types of relationship events are now possible.

Relationship and Moon Events Changes

  • New system for accessory moon events, alongside many new accessory events and possible "congratulatory" accessories after a cat gives birth.
  • There is now more variation in relationship initialization, which allows cats to have more varied relationships with their family.
  • Lots of new relationship events!
  • Group relationship events have been added.
  • Affairs have generally been made more common.
  • Lots of fun new moon events, including special events for medicine cats and elders with certain skills.

Thoughts Overhaul

  • Thought code has been reworked to be way more specific.
  • Cats can now have thoughts based on their status, age, backstory, and even permanent conditions!
  • This should also have fixed those pesky bugs where cats would think about dead or lost cats as if they were still around.
  • In light of this update, A TON of new thoughts were added.

Other Significant Changes

  • New auto-updater! The game will now alert you when a new version is available, and will update without the need to re-download.
  • New re-designed family page! More family relationships are now shown, and it's easier than ever to browse through a cat's lineage.
  • Save files are now stored in an OS-specific data directory. You will no longer need to move save files when updating.
  • Added a button in the settings menu to open the save data location in your file-explorer.
  • New backgrounds: Shipwreck and Crystal River
  • Revamped background: Gully
  • Overlapping cat sprites on the clan page has been reduced. Once two cats are on a single spot, that position is considered "full."
  • You can now choose the starting season when creating a new clan.
  • Most backgrounds have unique cat placements.
  • The appearance of the allegiances page has been changed, and descriptions have been updated to flow better.
  • On the allegiances page, kits will now be listed with their parent, if they have one.
  • Lots of new patrol artwork!
  • New error screen when saves fail to load, which gives more in-depth failure messages.
  • New custom cursor (it's a little paw!)
  • Lots of bugfixes and QOL tweaks!